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Applescript Studio

 
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Applescript Studio Training CD
Applescript Studio
Single CD £79.00  £75.00 + VAT
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Multi User Network CD £395.00  £375.00 + VAT
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Author - Jesse Feiler
Duration - 7 Training Hours

COURSE INTRODUCTION

The training course introduces you to AppleScript Studio, the breakthrough technology from Apple that combines the simplicity of AppleScript with the remarkable easy-to-use features of Interface Builder and Project Builder. Your script-based applications now can look like full-fledged Aqua applications because that's what they are. You don't need to write a line of traditional code. If you're a developer using Cocoa, or Carbon, you can now add AppleScript features to your application with AppleScript Studio. With simple hooks for everything from reading and writing your own documents, to using Web services, AppleScript Studio can open new areas of easy-to-implement opportunity. With extensive code samples, this training tutorial will get you up to speed with AppleScript Studio quickly.

COURSE OUTLINE


Introducing AppleScript Studio
About the Example Code
Introduction to AppleScript Studio
AppleScript Studio Overview
Connections / Scripts / Cocoa
Creating a AppleScript Application pt. 1
Creating a AppleScript Application pt. 2
Creating a AppleScript Application pt. 3
Converting Existing AppleScripts

Reviewing AppleScript
Using Script Editor
Basic AppleScript Commands
Basic AppleScript Programming Concepts
Variables / Globals / Properties / Records
AppleScript Data Structures
Using Handlers pt. 1
Using Handlers pt. 2
Try Blocks and Error Handlers

Getting Started with Project Builder
A Project Builder Overview
Customizing Project Builder
Creating a Template-Based Application
Looking at Groups and Files
Controlling Project Builder
AppleScript Studio Assistance
Using Project Builder Find
Building and Running Projects
Working with Project Information

Getting Started with Interface Builder
An Interface Builder Overview
Working with the Design Window
Working with Palettes
Working with the Info Window
Working with the Nib File Window
Working with the Menu Editor
Advanced Design Window Techniques
Troubleshooting and Testing the Interface
Customizing Interface Builder

Working with AppleScript Studio Windows
Setting Up a Window
Using Formatters
Opening a Second Window
Using Popup Menus
Case Study (1) Creating the Application
Case Study (2) Naming Objects
Case Study (3) Finishing

Working with Text
Basic Text Fields
Formatting Text Fields
Working with Text Views
Adding Formatting Menus to Text Views

Working with Controllers
Understanding Event Processing
Defining Controllers
Working Across Nib Files

Working with Outline and Table Views
Setting Up a Table View in Interface Builder
Setting Up a Table View in Project Builder
Finishing the Table View
Setting Up an Outline View pt. 1
Setting Up an Outline View pt. 2
Setting Up an Outline View pt. 3
Finishing the Outline View
Using a Data Source with a Table View pt. 1
Using a Data Source with a Table View pt. 2

Building a Document-Based AppleScript App
Introducing the Template
Moving Data to the Document: High Level
Reading Data From Disk: High Level
Moving Data to the Document: Low Level
Reading Data from Disk: Low Level

Building an AppleScript Droplet
Introducing the Template
Creating the Droplet Window
Basic Droplet Code
Adding File Informationto the Droplet pt. 1
Adding File Information to the Droplet pt. 2
Testing the Droplet

Writing for an AppleScript Studio Application
Special Handlers for AppleScript Studio pt. 1
Special Handlers for AppleScript Studio pt. 2
Other Interface and Application Handlers

Coding for an AppleScript Studio Application
Calling Code from AppleScript
Finding Methods in Cocoa Objects
Using Parameters in Calls
Overview of the Multi-Language Application
Creating the Basic Java Object
Connecting the Java Object
One More Time in Objective-C pt. 1
One More Time in Objective-C pt. 2

Assistance Within AppleScript Studio
AppleScript Studio Assistance
Tags
Using a Button
Opening in a New Window
Using the Menu
Using the Viewer

Debugging AppleScript Studio Applications
Setting Breakpoints
Using Values in the Debugger
Catching Errors
Preventive Measures

Conclusion
Reviewing the Examples

 
 
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