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Lightwave 3D 9

 
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Lightwave 3D 9 Training CD
Lightwave 3D 9
Single CD £79.00  £75.00 + VAT
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Multi User Network CD £395.00  £375.00 + VAT
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Author - Dwayne Ferguson
Duration - 8 Hours
 

COURSE INTRODUCTION

NewTek LightWave 3D is highly advanced imaging software that has been used on many television and movie productions including the new Battlestar Galactica television series, Jimmy Neutron and even the familiar M&M commercials we have come to know and love. Now even more powerful, with an improved workflow and new features, this version is better than ever. And with the help of VTC Author and professional animator, Dwayne Ferguson, users will quickly learn how to take command of their work. Create stunning pictures, movies, and even design your own video game. You're only limited by your imagination.


 

COURSE OUTLINE


Introduction
LightWave Defined
New in LightWave 9
System Requirements
Mac and PC Commands

Properties
Content Structure
Display Options

The Hub
The Hub

Modeler
Modeler Interface
Navigate 3D Space
Viewports and Controls
Modeling Modes
Points Mode
Polygon Mode Tutorials
Edges Mode
Symmetry mode
General Options
The Grid
Menu Tabs / Groups

LightWave Tools: Create and Modify
The Create Group
Primitives
The Modify Group
Lightwave Move Tools
Rotate Tools Tutorials
Transform Tools

Tools: Multiply And Construct
The Multiply Group
Extend Tools
Duplicate Tools
Subdivide Tools
The Reduce Tools
Combine Tools
Convert Tools
Catmull-Clark Subdivision
Speed Booleans

Tools: Detail and Map
The Detail Group
Layer Tools
Polygon Tools Tutorials
Point Tools
Curves and Other Tools
The Map Group

Creating a Model
Modeling Explained
Polygon Modeling
Point Modeling
Surface Normals
Lightwave Splines
Subpatch Mode
Primitive Shapes
Create a Box
Create a Ball
Create a Cone
Load and Close Objects
Numeric Values
Rotational Pivot

Name Objects and Parts
Naming Objects
Naming Surfaces
Parts

Layers in Lightwave
Work With Layers Tutorials
Views and Parenting

Text
Create Text in Lightwave
Choose Fonts
Extruding
Import EPS Text Paths
Modify Text

Layout
The Layout Interface
Layout Views
Viser
Tabs / Groups and Menus
The Items Menu
The Modify Tab
The Setup tab
The Utilities Tab
The Render Tab
The View Tab
The Modeler Button

Scenes
Load Scenes and Objects
Save All Objects
Incremental Saving
Backdrops

Lightwave Keyframes
Understand Keyframes
The Lightwave Timeline
Work With Keyframes

The Camera
The Camera in Layout
Camera Properties
Add and Delete Cameras
Target the Camera
Advanced Camera Tools

Animation in Lightwave
Animation Concepts
Animate With Autokey
Animation Controls
Lightwave TimeWarp Tutorials
Parent in Layout
Translate and Rotate
Position and Rotation
Layout Orientation
Create and Save Previews
Animate the Camera
Save a File

Lighting
Lighting Scenes
Light Types
Add and Delete Lights
Types: Distant and Spot
Types: Point and Linear
Types: Area and Ambient
Light Properties
Shadows
Lens Flares

The Lightwave Surface Editor
Surfacing Explained
The Basic Tab
Surface Properties Tutorials 1
Surface Properties pt 2
Surface Properties pt 3
Smoothing / Double Sided
Advanced Tab
Environment Tab
Shaders Tab

Maps and Textures
Image Maps
UV Maps
Stress Maps
Bump Map
Texture Editor
Procedural Textures
Gradients
The Node Editor

Schematic View
Use Schematic View
Parent and Unparent
Schematic Tools

Rendering in Lightwave
Rendering Explained
Render Setup Tutorials
Shadow Maps
Render Animation Setup
Test Renders
Mac and Windows Movies
Render for Print

Viper
Viper Overview
Enabling / Disabling Viper
Using Viper

Customize LightWave
Customize Viewports
Customize Menus

Lightwave Shortcut Keys
Shortcuts for Modeler
Shortcuts for Layout

Project: Nessie Model
Model Nessie Tutorials 1
Model Nessie pt 2
Model Nessie pt 3

Project: Morph Animation
Create Morph Targets
Morph Mixer
Animate With Morph Mixer

The LightWave Community
Forums and Websites
3D resources

Tutorials Wrap Up
Wrap Up

About the Author
About the Author and these Tutorials

 
 
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