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Illustrator CS5 One-on-One Fundamentals

 
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Illustrator CS5 One-on-One Fundamentals
 

Illustrator is the gold-standard vector graphics program that is deep and complex. Fortunately, nobody knows the software like award-winning book and video author Deke McClelland. Join Deke as he explores such indispensable features as artboards, layers, line art, transformations, and the Pen tool. Gain expertise with real-world projects that makes sense. Exercise files accompany the course.

ISBN: 1-59671-640-1
UPC: 6-70557-02898-9
SKU: 02898


Author: Deke McClelland
Duration: 23 Hours, 12 Minutes on DVD-ROM
Exercise Files: Yes
Software works on: Mac and Windows

Includes Closed Captions


 

COURSE OUTLINE


Introduction
Welcome to Illustrator CS5 One-on-One
Linking AI and EPS files to Illustrator
Installing the dekeKeys keyboard shortcuts
Remapping OS shortcuts
Installing the Best Workflow color settings
The color settings explained
Preserve Numbers vs. Embedded Profiles

1. Making a Document
Managing artboards
The Welcome screen
Creating a new document
Advanced document controls
Saving a custom New Document profile
Modifying a document and its setup
Changing the size and shape of an artboard
Hidden artboard editing techniques
Exiting and entering the Artboard mode
Using the new Artboards panel
Auto-arranging artboards
Rulers and artboards
Saving a native AI document
Closing all open documents

2. Navigation and the Workspace
Getting around artwork
Zooming a document and its artboards
Using tools to zoom and pan
Navigating numerically and from a panel
Using the Page Up and Page Down keys
Scroll wheel tricks
The tabbed-window interface
Closing all but one document
Displaying and organizing panels
Saving a custom workspace
Hiding the bounding box
Keyboard increments
Type, units, and scratch disks
User interface and "rich black"
Cycling between screen modes

3. Opening Documents and Getting Organized
Illustrator's partner, Adobe Bridge
Opening a document
Adding copyright and metadata information
Scaling your artwork for Bridge
Aligning artwork to the artboards
Introducing Adobe Bridge
File-type associations
Navigating folders and using the Path bar
Previewing and collecting
Customizing the Bridge workspace
Thumbnails and star ratings
Filtering images and the Compact view

4. Basic Line Art
Everything is anything
Meet the line tools
Introducing the Layers panel
Saving large layer previews
Creating custom guides
Duplicating and positioning guides
Creating a heart using arcs
Adjusting control handles
Joining multiple paths at once
Reflecting across a vertical axis
Drawing a target with the Polar Grid tool
Pasting one drawing inside another
Drawing a line segment
Constrain, Clone, and Distribute
Reflecting across a horizontal axis
Rotate, Fill, and Stack
Using the Artboard Options dialog box
Drawing a looping spiral
Establishing a set of tracing objects
Tracing a template layer
Converting a curved path into a guide
Selecting similar objects

5. Geometric Shapes
The anatomy of a path
Meet the shape tools
Creating a full-blown tracing layer
Using the Ellipse and Scale tools
The Preview and Outline modes
Creating a compound path
Drawing a multi-point star
Creating and previewing a sublayer
Adding and using a center point
Drawing rounded rectangles
Using Move to "split the difference"
Aligning to a key object
The constraint axes
The Polygon tool and the Add Anchor Points command
Positioning points with the Scale tool
Previewing artwork on a non-white page
Solving strange blending problems
Transparency grid and paper color
Using the Flare tool
The top-secret tilde key trick

6. Fill, Stroke, and Color
Painting artwork from life
Tracing a photograph
Placing a photographic template
Draw, Move, and Duplicate
Scaling along the constraint axes
Rotating and duplicating
Using the Blob Brush tool
Pressure-sensitive input
Alternating Blob Brush and Eraser
Using the Shape Builder tool
Cleaning up Shape Builder leftovers
Subtracting with the Shape Builder
Coloring with the Shape Builder
Reflecting across an angled axis
Finishing a symmetrical design
Establishing design groups
When to rotate vs. reflect
Simulating beveled edges
Removing overlapping segments

7. Edit and Transform
The Three S's of Illustrator
Making a new window into a document
Assigning colors to fill and stroke
The Document Color mode
The Hide and Show commands
Introducing the Stroke panel
Cap, Join, and Miter Limit
Saving and reverting multiple views
Filling open paths, None, and Swap
Lifting a color and creating a swatch
Managing color swatches
Assigning a swatch with the Eyedropper
Filling paths inside groups
Adjusting the stacking order
Paste in Front and Paste in Back
Working in the Group Isolation mode
Trapping colors with rich blacks
Combining multiple fills
Creating a tile pattern
Aligning dashes to endpoints and corners
Defining a two-stroke dot pattern
The new CS5 arrowheads
Creating a callout line
Varying line weight with the Width tool
Width tool tips and tricks
Saving a variable-width profile

8. Working with Type
Next-generation text
Making a margin guide
Offsetting flush-left text
Moving and duplicating guides
Placing and threading text
Selecting words and lines of text
Working with point text
Tips for previewing and assigning fonts
Incrementally adjusting type size
Leading a paragraph indent
Pair kerning and tracking
Laying down base formatting attributes
Hanging indent and paragraph spacing
Creating a paragraph style
Redefining paragraph styles
Using the Glyphs panel
Spell-checking text
The stuff Check Spelling doesn't catch
Copying and applying a graphic style
Selecting through text objects
Offset Path and Scribble effects
Updating a graphic style
Creating type on a path
Attaching type to a closed path
Adjusting baseline shift
Tracking and kerning border elements
Filling and duplicating a border

9. Using the Pen Tool
Connecting the dots
Drawing a straight-sided path
Moving and deleting points
Editing a path as you go
Switching arrow tools on the fly
Dragging, nudging, and marqueeing
Faking a spline curve
Adding corners to a spline
Introducing Bézier curves
Drawing perfect smooth points
How control handles work
Tracing a smooth path outline
Connecting smooth and cusp points
Combining different varieties of points
Finessing points and segments
Aligning open paths
Splitting and joining paths
Converting a spline curve to Bézier
Cusp points and miter limits
Using the Convert Point tool
Drawing one path inside another
Stacking clipped paths
Copying and repurposing segments
Grabbing and transforming a whole layer

10. Pathfinder Operations
Building art upon art upon art
Introducing Pathfinder operations
Unite closed, join open
Creating a dynamic compound shape
Switching shape modes
Adding to a compound shape
Creating a static compound path
Comparing compound shapes with compound paths
Drawing limbs with the Line tool
Establishing hierarchical strokes
Filling "elbow gaps" and tapering limbs
Outline Stroke and Unite
Making a guide in the shape of a tree
The Blob Brush goes organic
Painting in the foliage
Filling in and erasing away
Painting more precise holes
Adding in rough edges
Contouring roots and limbs
Filling in the limbs
Uniting a compound silhouette
Using the Divide operation
Creating nested compound shapes

11. Printing a Document
The pleasures of printing
Working with specialty fonts and effects
Converting type to outlines
Linking and embedding images
Setting trim size and bleed
Stroking a placed image
Filling in your bleeds
Assigning automatic crop marks
Spot color and Separation Preview
Troubleshooting weak blacks
The General Print options
Placement, scale, and tiling
Trim and printer marks
PostScript-only output options
The obscure Graphics options
Managing the CMYK conversion process
Predicting how colors will print
Managing the RGB conversion process
Overprint and Transparency Flattener
Warnings and document raster

12. Exporting to the Web (and Elsewhere)
Illustrator goes international
Saving a PDF-compatible AI file
Saving a PDF file with printer marks
Saving an illustration for the web
Aligning paths to the pixel grid
Making better type for the web
Saving a continuous-tone JPEG image
The artwork anti-aliasing options
Optimizing a low-color graphic
Saving a high-contrast GIF
The versatile PNG format
Saving a full-color PNG
Saving a scalable SWF graphic
Rasterizing AI files in Photoshop
Placing an AI Smart Object
Exporting to Photoshop layers
Exporting to Microsoft Office and PowerPoint

Conclusion
Until next time




 

 
 
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