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Photoshop CS5 One-on-One Mastery

 
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Photoshop CS5 One-on-One Mastery
 

In the all-new Photoshop CS5 One-on-One: Mastery, the third and final installment of the popular series, join industry expert and award-winning author Deke McClelland for an in-depth tour of the most powerful and empowering features of Photoshop CS5. Discover the vast possibilities of traditional tools, such as masking and blend modes, and then delve into Smart Objects, Photomerge, as well as the new Puppet Warp, Mixer Brush, and HDR features. Exercise files accompany the course.

Recommended Prerequisites:
Photoshop CS5 One-on-One: Fundamentals and
Photoshop CS5 One-on-One: Advanced

ISBN: 1-59671-674-6
UPC: 6-70557-02932-0
SKU: 02932

Author: Deke McClelland
Duration: 20 Hours on 2 DVD-ROMs
Exercise Files: Yes
Software works on: Mac and Windows

Includes Closed Captions


 

COURSE OUTLINE


Introduction
Welcome
Making Photoshop your default image editor
Installing the dekeKeys keyboard shortcuts
Remapping OS shortcuts
Installing the Best Workflow color settings
The color settings explained
Loading the CS5 color settings in Bridge

25. What Photoshop Can Do, Pt. 3: The Face Paint
Your creative range continues to expand
The Avatar project so far
Painting on a photograph
Adding texture and depth
Simulating chalky white paint
Masking and placing an image
Upsampling and Lens Blur
Blending blurry elements
Making a Smart Object
Placing an image as a Smart Object
Blending away a background
Applying Smart Filters
Creating a glow with Lens Flare
Blending and masking a glow

26. Masking Essentials
Using the image to select itself
Introducing masking
Making an alpha channel
Using the Calculations command
Add, Subtract, Offset, and Scale
Prepping an image with the Dodge tool
Fixing mistakes before they get too big
Painting in the Overlay mode
Exaggerating and selecting flesh tones
Smudge, Median, and the Blur tool
Masking low-contrast details
Creating a flesh-and-clothing mask
Masking and compositing the foreground
Finessing the final composition

27. Everything About the Pen Tool
Connecting the dots
The Pen tool and the Paths panel
Drawing a straight-sided outline
Editing a path outline
Adding and editing smooth points
Creating vector masks with the shape tools
Building a complex outline from shapes
Subtracting and transforming shapes
Cloning, flipping, and combining shapes
Roughing in non-symmetrical paths
Finessing a complex outline
Masking a layer effect
Isolating an image element
Smooth points and control handles
Stretching curved segments
Using the Rubber Band option
Drawing smooth points with the Pen tool
Shading an isolated object
Drawing cusp points
Setting points in the pasteboard
Using the Convert Point tool

28. Blend Modes Revealed
Everything you need to know about blending
Photoshop CS5's blend modes
Cycling between blend modes
Darken and Lighten and their derivatives
The blend mode shortcuts
The Multiply and Burn modes
The Screen and Dodge modes
How opposite blend modes work
Why Multiply darkens and Divide lightens
Cleaning up a client's bad art
Dropping out a white background
Blending inside blend modes
Overlay, Soft Light, and Hard Light
Vivid, Linear, and Pin Light (and Hard Mix)
Difference, Exclusion, Subtract, and Divide
Great uses for the Difference mode
Promising uses for the Divide mode
Hue, Saturation, Color, and Luminosity
Blending an inverted layer
The "Fill Opacity Eight"
Making bad blend modes good
Making a knockout layer
Blending in the CMYK mode
Overprinting black text
Using the Luminance slider
Parametric luminance masking
Adjusting the behavior of luminance effects

29. The Power of Smart Objects
Smart Objects = protective containers
Placing an Illustrator graphic
Vector copy and paste options
Applying Puppet Warp to vectors
"Gluing" vector art for Puppet Warp
Warping art onto the surface of an image
Blending a Smart Object
Blurring and blending a Smart Object
Making changes in Illustrator
Creating "true clones"
Double-flipping text
Applying effects to multiple layers
Updating true clones in one operation
Editing JPEGs as Camera Raw objects
Creating a double-exposure effect
Masking and shading transitions
Applying and repeating Camera Raw edits
Copying vs. cloning a Smart Object
Flipping a Smart Object and its mask
Adjusting multiple Camera Raw clones
Text that inverts everything behind it

30. Nondestructive Smart Filters
This time, "smart" means dynamic
Introducing Smart Filters
Traditional High Pass sharpening
Smart High Pass in the Lab mode
Sharpening a high-frequency image
Retroactively reducing noise
Which filters are Smart Filters?
Shadows/Highlights as a Smart Filter
Nesting one Smart Object inside another
Drawing a mask from a nested Smart Object
Better Shadows/Highlights inside Lab
Tempering saturation values in Lab
Filtering live, editable text
Enhancing filters with layer effects
Applying a filter multiple times
Creating a synthetic star field
Making a stucco or drywall pattern
Land, sea, and clouds

31. The Bristle and Mixer Brushes
Photoshop's advanced painting tools
Canvas texture and brush libraries
Painting with a predefined custom brush
Dissecting a custom brush
Designing and using a custom brush
Saving and loading brush presets
The ten styles of bristle brushes
Size, Spacing, and Angle
Using the Bristle Brush preview
Bristles, Length, Thickness, and Stiffness
Stylus tilt and mouse behavior
Stroking a path outline with a brush
Troubleshooting a stylus
Introducing the Mixer Brush
The Load, Mix, and Wet values
Cleaning and loading a brush
Shading a piece of graphic art
Shading with color
Mixing a photographic portrait
Tracing the fine details in an image
Crosshatching and brush size
Covering up and augmenting details
Painting in hair and fabric
Painting and scaling very fine hairs
Adding texture with the Emboss filter
Exploiting a "happy accident"

32. Auto-Align, Auto-Blend, and Photomerge
Artificial intelligence that works
The Auto-Align Layers command
The Auto-Blend Layers command
Masking auto-aligned layers
The Geometric Distortion setting
The Seamless Tones and Colors checkbox
Creating the best possible layer mask
Auto-blending depths of field
Finessing masks, accepting imperfections
Shooting and downsampling panorama images
Introducing the Photomerge command
Evaluating the Layout settings
Loading, aligning, and blending with Photomerge
Tracing and extracting seams
Adding a masked element into a panorama
Simplifying and correcting a panorama
Smart Filters and nondestructive cropping

33. High Dynamic Range (HDR Pro)
The most mysterious of mysterious topics
Introducing HDR Toning
Reigning in clipped highlights
The Local Adaptation options
Nondestructive editing with HDR Toning
Using the HDR Toning Curve
HDR Toning vs. Shadows/Highlights
Merging multiple exposures
A first look at HDR Pro
Removing ghosts, correcting backlighting
Generating and editing an HDR comp
HDR rendered to completion

34. Actions and Batch Processing
Processing hundreds of files in no time
Creating an action set
Making an action
Stop, Delete, and Record
Add, Undo, and Rerecord
Playing and testing an action
Playing and editing a specific operation
Permitting the user to change settings
Explaining an action with a custom stop
Batch-processing multiple images
Adding a Save As operation
Creating an action to save web graphics
Batching two actions into one
Saving and loading actions

Conclusion
See ya




 

 
 
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